![]() Raptors are able to board hostile ships or boost the firewalls of friendly capital ships. Vipers can shoot down missiles, raiders and attack capital ships. Certain ships like the battlestars are equipped with hangars that can house fighters. Most ships will have missile tubes that can be armed with guided missiles, torpedoes, mines and chaff (you can also unlock nukes latter on in the story). Both decrease the ship’s maneuverability.īesides guns various ships have secondary and tertiary munitions. ![]() Defensive posture minimizes weapon range but helps in repelling boarding action as well as better damage absorption while aggressive posture increases the range and effectiveness of the ship’s guns. To aid in this the game introduces a posture slider. Officers can also buff the hit points of specific sub systems.Īll of this leads to a complicated dance as the player tries to position their ships so the thickest part of the armor will absorb hits while at the same time trying to get the maximum number of weapons to bear on hostile ships. Sub systems have fixed hit point but thankfully can be repaired during combat, unlike armor. Should it take damage, the ship’s ability to cover distance will diminish. distance the ship can traverse in a turn. Navigation, to give one example, is located at the aft section of a ship and is responsible for speed, i.e. The sub systems basically govern all of the ship’s functions. Worse yet, depending on the section the ship’s sub systems could also receive damage. Once the armor of a section is destroyed, the ship’s hull takes damage. One example is the Jupiter class battlestars, which boasts thick frontal and side armor but is very thin in the back. Armor is distributed across a ship in sections, with its thickness differing according to the ship’s design. This makes positioning very important.Īnother factor in positioning is ships’ armor. Guns are locked into arcs and angles of fire, meaning turrets on the top of a battlestar wouldn’t be able to hit enemies below it and so forth. Whats more, the battlefield is three dimensional, adding verticality. Ships differ from each other in mass and thrust, meaning nimble frigates can turn on a dime compared to ponderous battlestars that require several turns to execute a similar 180 degrees maneuver. As combat systems go its not the worst and I found myself quite immersed in it.Ĭombat in the game is quite deep thanks to the range of ships and munitions available, not to mention the physics behind them. Once the enactment ends their turns begins again. From then on, the player has to decide on their ships’ actions in a planning phase before ending their turn to see it play out in real time for roughly 10 seconds intervals. That said this level of shallowness makes sense when you realize the main meat of the game is the tactical combat.īattles start with a deployment phase where the player positions their ships in an initial formation before their turn starts. Not a lot of meat for a true strategy enthusiast. The map itself is quite small so there is not a lot of space that needs covering. The strategic elements boil down to fleet composition, build queues, fleet positioning, research, officer recruitment and mission choices. The player builds and controls colonial fleets as they engage the Cylons (frakking toasters!) both in skirmishes, side and mainline stories. No, I am not confusing the order of things and the review will make this quite clear. ![]() So what is Battlestar Galactica: Deadlock? In simple terms its a turn based tactical combat game with some strategy elements. If I don’t like Battlestar Galactica, why did I pick the game? Well it was for sale with a couple of good pieces of DLC for a cheap bargain on Steam and it reminded me of Battlefleet Gothic: Armada, one of my favorite games of all time, so I took the risk. Yet I really enjoyed Battlestar Galactica: Deadlock (though with some reservations). I am writing this as a disclaimer so you know I am not a fan of the series. I saw the pilot, saw that ending and thought “Yep, not for me”. I don’t like the reboot of Battlestar Galactica. Right off the bat I have a confession to make.
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